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A set of AI agents, skills, and configuration rules that provides a structured hierarchy for game development within Claude Code. It supports common engines and manages workflow, documentation, and quality control.
Claude Code Game Studios is an open-source project on GitHub in the Developer category, listed by Mindket. It is free. This is version 1, last updated on . Install it from GitHub as its README says. Get Mindket’s setup notes on your Mindket account, as a zip.
git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git cd Claude-Code-Game-Studios
Claude Code Game Studios organizes your AI interaction into a game development team. It includes 49 agents, 74 workflow skills, and automated rules to manage your project.
It suits solo game developers who want the structure of a studio team to keep projects organized.
This runs inside the Claude Code terminal environment.
You need Git, Claude Code, Python 3, and Bash installed.
Run these in a terminal:
# Copy the project to your computer git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git # Go into its folder cd Claude-Code-Game-Studios
You interact with the studio using slash commands to trigger agents or tasks. You manage your project settings or initiate workflows from the terminal.
| Tool | What it does | |---|---| | /start | Initializes the studio and guides your workflow | | /settings | Views or updates project configuration | | /brainstorm | Explores new game ideas | | /create-stories | Generates development tasks | | /skill-test | Validates your custom tools and agents |
Think of this as a project manager for your command line. It keeps track of your files and rules. Start by running the start command to see a suggested path for your project.
For those familiar with game development, this kit uses a hierarchical agent system built on Claude Code. It uses YAML frontmatter for agent definitions and Bash hooks for validation. It prioritizes consistent, version-controlled development progress.
# Claude Code Game Studios A set of AI agents, skills, and configuration rules that provides a structured hierarchy for game development within Claude Code. It supports common engines and manages workflow, documentation, and quality control. Made by Donchitos on GitHub. These notes are Minda's, written from its README; the project's own files and license are in its repository. ## About What it is: Claude Code Game Studios organizes your AI interaction into a game development team. It includes 49 agents, 74 workflow skills, and automated rules to manage your project. Who it suits: It suits solo game developers who want the structure of a studio team to keep projects organized. Where to use it: This runs inside the Claude Code terminal environment. - Organizing team orchestration for features - Managing game design documentation and sprint cycles - Conducting automated quality control and visual audits - Tracking milestones and release checklists How to set it up: You need Git, Claude Code, Python 3, and Bash installed. 1. Clone the project repository to your computer. 2. Open Claude Code in the folder containing your project files. 3. Run the start command to initialize your configuration. How to use it: You interact with the studio using slash commands to trigger agents or tasks. You manage your project settings or initiate workflows from the terminal. | Tool | What it does | |---|---| | /start | Initializes the studio and guides your workflow | | /settings | Views or updates project configuration | | /brainstorm | Explores new game ideas | | /create-stories | Generates development tasks | | /skill-test | Validates your custom tools and agents | For newcomers and experts: Think of this as a project manager for your command line. It keeps track of your files and rules. Start by running the start command to see a suggested path for your project. For those familiar with game development, this kit uses a hierarchical agent system built on Claude Code. It uses YAML frontmatter for agent definitions and Bash hooks for validation. It prioritizes consistent, version-controlled development progress. ```flow User initiates session Agent hierarchy analyzes project state User provides feedback and decisions Agents generate documentation and code Hooks validate output against rules Final changes saved to repository ``` Good to know: - Reach: Can access project files and version control history. - License: MIT. ```chart Title: Documentation before first line of code Minimal: 1 docs Standard: 30 docs ``` ## On GitHub, 4 November 2026 - Stars: 34,711 (1,182 that day) - Forks: 4,597 - Watching: 235 - Open issues and pull requests: 93 - Language: Shell - License: MIT - Topics: ai-agents, ai-assisted-development, anthropic, claude, claude-code, game-design, game-development, gamedev, godot, indie-game-dev, unity, unreal-engine - Trending: #13 repository of the day on GitHub trending (4 November 2026) ## Links - Code: https://github.com/Donchitos/Claude-Code-Game-Studios - Releases: https://github.com/Donchitos/Claude-Code-Game-Studios/releases - Issues: https://github.com/Donchitos/Claude-Code-Game-Studios/issues - Star history: https://www.star-history.com/#Donchitos/Claude-Code-Game-Studios&Date ## Get the code ``` git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git ``` Then follow the setup in its README. Nothing in this kit runs by itself.
README.md 3 KB
Listed GitHub projects in the same category that share the most topics with this one.
| Product | Stars | Activity | Language | License | Last change |
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| Claude Code Game Studios This page | 36,141 | Active | Shell | MIT | |
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| ECC by affaan-mShares anthropic · claude · ai-agents | 299,210 | Active | JavaScript | MIT | |
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| System Prompts LeaksShares anthropic · claude · ai-agents | 71,042 | Active | Python | CC0-1.0 |
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