DeepSeek-R1-GGUF
unsloth · Kit
GGUF copies of the 671B DeepSeek-R1 reasoning model, with 1.58-bit and 2-bit dynamic quants, for running it in llama.cpp on a local machine with enough memory.
Builds a detailed 3D mesh from a single image, with pixel-aligned geometry and PBR textures. For graphics researchers and developers who run image-to-3D on their own NVIDIA GPU.
Pixal3D by TencentARC is a kit in the Developer category, listed by Mindket. It is free. This is version 1, last updated on . Download it on this page, a zip of its files. Nothing in it runs by itself.
pip install -r requirements.txt
Pixal3D turns one image into a detailed 3D asset, saved as a GLB mesh. Instead of loosely mixing image features in, it projects pixel features back into 3D so each pixel maps to a spot in the model. The authors say this gets close to reconstruction-level detail, with PBR textures.
People who need a 3D model from a picture and are comfortable setting up a Python and CUDA environment.
| Industry | Who uses it | How they use it | Example |
|---|---|---|---|
| Games | 3D artists | Start a model from concept art | A character picture becomes a base mesh |
| E-commerce | Product teams | Make a 3D view from a product photo | A shoe photo becomes a GLB file |
| Film and VFX | Asset teams | Block out props from reference images | A prop photo becomes a mesh |
| Research | Graphics researchers | Reproduce or extend a SIGGRAPH 2026 method | Run the paper branch |
You can skip it if you have no NVIDIA GPU, or if you want a one-click tool. The online demo is the lighter way to try it.
| Use case | Who | What they get back |
|---|---|---|
| Single-image to 3D | Artists | A GLB mesh with PBR textures |
| Low-memory runs | Hobbyists | The same job with lower peak VRAM, at 1024 resolution by default |
| Paper reproduction | Researchers | The paper branch, built on Direct3D-S2 |
pip install -r requirements.txt
NATTEN_CUDA_ARCH="xx" NATTEN_N_WORKERS=xx pip install natten==0.21.0 --no-build-isolation
Run inference.py with an input image and an output path, and you get a GLB mesh. Add the low VRAM flag to load models on demand. The default resolution is 1536, or 1024 in low-VRAM mode.
python inference.py --image assets/images/0_img.png --output ./output.glb
python inference.py --image assets/images/0_img.png --output ./output.glb --low_vram
python app.py
You run inference.py on a photo of an object with the output set to output.glb. It writes a 3D mesh you can open in a 3D viewer or game engine.
If you are new, try the online demo first, since the local setup needs a CUDA GPU and several installs. Then run inference.py on the sample image with the low VRAM flag.
If you know the field, the main branch uses the Trellis.2 backbone for better performance, and the paper branch uses Direct3D-S2 and matches the paper's reported results. Without flash_attn, set ATTN_BACKEND=sdpa to use PyTorch's built-in attention. Resolution can be forced with the resolution flag.
Builds a detailed 3D mesh from a single image, with pixel-aligned geometry and PBR textures. For graphics researchers and developers who run image-to-3D on their own NVIDIA GPU.
Made by TencentARC on Hugging Face. These notes are Mindket's, written from its model page and model card; the model's own files and license are on Hugging Face.
What it is: Pixal3D turns one image into a detailed 3D asset, saved as a GLB mesh. Instead of loosely mixing image features in, it projects pixel features back into 3D so each pixel maps to a spot in the model. The authors say this gets close to reconstruction-level detail, with PBR textures.
Who it suits: People who need a 3D model from a picture and are comfortable setting up a Python and CUDA environment.
Industry | Who uses it | How they use it | Example
Games | 3D artists | Start a model from concept art | A character picture becomes a base mesh
E-commerce | Product teams | Make a 3D view from a product photo | A shoe photo becomes a GLB file
Film and VFX | Asset teams | Block out props from reference images | A prop photo becomes a mesh
Research | Graphics researchers | Reproduce or extend a SIGGRAPH 2026 method | Run the paper branch
You can skip it if you have no NVIDIA GPU, or if you want a one-click tool. The online demo is the lighter way to try it.
Where to use it:
Use case | Who | What they get back
Single-image to 3D | Artists | A GLB mesh with PBR textures
Low-memory runs | Hobbyists | The same job with lower peak VRAM, at 1024 resolution by default
Paper reproduction | Researchers | The paper branch, built on Direct3D-S2
How to set it up:
pip install -r requirements.txt
NATTEN_CUDA_ARCH="xx" NATTEN_N_WORKERS=xx pip install natten==0.21.0 --no-build-isolation
How to use it: Run inference.py with an input image and an output path, and you get a GLB mesh. Add the low VRAM flag to load models on demand. The default resolution is 1536, or 1024 in low-VRAM mode.
python inference.py --image assets/images/0_img.png --output ./output.glb
python inference.py --image assets/images/0_img.png --output ./output.glb --low_vram
python app.py
Example: You run inference.py on a photo of an object with the output set to output.glb. It writes a 3D mesh you can open in a 3D viewer or game engine.
For newcomers and experts: If you are new, try the online demo first, since the local setup needs a CUDA GPU and several installs. Then run inference.py on the sample image with the low VRAM flag.
If you know the field, the main branch uses the Trellis.2 backbone for better performance, and the paper branch uses Direct3D-S2 and matches the paper's reported results. Without flash_attn, set ATTN_BACKEND=sdpa to use PyTorch's built-in attention. Resolution can be forced with the resolution flag.
One input image
Pixel features back-projected into 3D
Detailed geometry with PBR textures
GLB mesh file
Good to know:
Download its files with Hugging Face's command line:
pip install -U huggingface_hub
hf download TencentARC/Pixal3D
Then follow the usage in its model card. Nothing in this kit runs by itself.
README.md 4 KB
Listed Hugging Face models in the same category that share the most tags with this one.
| Product | Downloads, last 30 days | Likes | Parameters | License | Last change |
|---|---|---|---|---|---|
| Pixal3D by TencentARC This page | 0 | 402 | — | mit | |
| TRELLIS-image-largeShares image-to-3d | 2,762,068 | 722 | — | mit | |
| TRELLIS.2-4BShares image-to-3d | 2,566,439 | 1,481 | — | mit | |
| VGGT-1BShares image-to-3d | 646,177 | 158 | 1.3B | cc-by-nc-4.0 | |
| TripoSR by stabilityaiShares image-to-3d | 168,894 | 689 | — | mit | |
| Idol by Comfy-OrgShares image-to-3d | 52,939 | 165 | — | apache-2.0 |
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