Mindket

claude-animation-skills

Newversion 1 · updated
Star417

Overview

Renders short reel animations on your own computer from a one-line prompt, through six Claude Code skills, for creators who have no footage.

claude-animation-skills is an open-source project on GitHub in the Marketing & SEO category, listed by Mindket. It is free. This is version 1, last updated on . Install it from GitHub as its README says. Get Mindket’s setup notes on your Mindket account, as a zip.

At a glance

You need
  • macOS or Linux
  • Node.js 18+, Python 3.9+ and ffmpeg
  • Claude Code, to run the skills
  • About 1 GB of voice models, downloaded once, for /stick-figure and /zach-d-films only
Runs in
  • Claude Code: each skill shows up as a command such as /graph or /map-route
  • Claude Code plugin: the same skills are packaged as a plugin, with commands namespaced like /animation-skills:graph
  • Your computer: macOS or Linux with ffmpeg, Node.js and Python does the rendering
  • Instagram reels: the video is vertical, and a contact sheet marks the safe area
Start with
brew install ffmpeg node

Platform

Claude CodeCoding agent
macOSOperating system
LinuxOperating system

About

What it is

This project is a set of six Claude Code skills that make short animations for reels with no footage. You type a slash command and a one-line idea. Claude writes a spec, renders the video on your computer and marks Instagram's safe area for you to check.

Who it suits

It suits creators and small brands who post reels and have no footage to start from. Claude writes the spec and runs the render, so you work from prompts.

IndustryWho uses itHow they use itExample
Social mediaReel creatorsMake a line graph that draws itself while a number counts upZero to 100K followers in 9 months
Travel and fitnessCoaches and local guidesDraw a route on a 3D map with a countdown to arrivalHome to the gym, 2.8 km
Tech and hardwareReviewers and product marketersPull a phone apart on screen with a label on each partMy phone, every part labelled
EducationExplainer channelsTurn a question into a cartoon reel with captions and a voiceoverWhy did pirates wear eye patches?

Anyone who wants to edit real footage, or who works on Windows, can skip it.

Where to use it

Everything starts inside Claude Code, where each skill is a slash command.

  • Claude Code: each skill shows up as a command such as /graph or /map-route
  • Claude Code plugin: the same skills are packaged as a plugin, with commands namespaced like /animation-skills:graph
  • Your computer: macOS or Linux with ffmpeg, Node.js and Python does the rendering
  • Instagram reels: the video is vertical, and a contact sheet marks the safe area
Use caseWhoWhat they get back
Follower growth graphCreatorsA line that draws itself, with one big number counting up
Route reelLocal guidesA 3D map route with a pin drop, countdown ETA and destination card
Phone teardownTech reviewersA 3D exploded view with a leader line and label on each part
Cartoon explainerExplainer channelsA 3D or stick-figure reel with captions timed to your voiceover

How to set it up

You need a Mac or a Linux machine and a few tools installed first.

  • macOS or Linux
  • Node.js 18+, Python 3.9+ and ffmpeg
  • Claude Code, to run the skills
  • About 1 GB of voice models, downloaded once, for /stick-figure and /zach-d-films only
  1. Install ffmpeg and Node.js if you do not have them.
  2. Clone the project's GitHub repository into a folder called claude-animation-skills in your home directory.
  3. Run the install script from that folder. It links each skill into your Claude Code skills folder and runs a one-time setup.
  4. For /stick-figure and /zach-d-films, run the install script again with the voice option.
  5. To update later, pull the newest files and run the install script again.

Install the tools if you need them:

brew install ffmpeg node

Run the installer from the project folder:

cd ~/claude-animation-skills && ./install.sh

Add the voice models for the two engine skills:

./install.sh --voice

Update later with this line:

git pull && ./install.sh

Or add the plugin from inside Claude Code:

/plugin marketplace add artemnovitckii/claude-animation-skills
/plugin install animation-skills@claude-animation-skills

How to use it

Open Claude Code in any folder and type a slash command followed by your idea.

/graph 0 to 100K followers in 9 months: 1.2K, 2.1K, 3.4K, 5K, 9K, 24K, 51K, 78K, 100K
/map-route home to the gym, 2.8 km, 9 minutes
/stick-figure why did pirates wear eye patches?

The four quick skills work from a small JSON spec. Claude writes it, runs the skill's build script, and you get a 1080x1920 MP4 at 30 fps plus a contact sheet. The 3D ones take about 1.5 minutes.

/stick-figure and /zach-d-films make full reels. Claude copies an example project, drafts the script with you, syncs each caption to the voiceover and renders it.

ToolWhat it does
/zach-d-filmsMakes a cartoon what-if explainer in 3D, with slow-motion impacts and captions timed to your voiceover
/stick-figureMakes a stick-figure explainer reel with whip transitions and short captions, plus code-made music and sound effects
/minimalistic-graphicsDraws black-and-white line art, with one white dot climbing hairline steps
/map-routeDraws a 3D map route with a pin drop, countdown ETA and destination card
/breakdownPulls a 3D phone apart layer by layer and labels every part
/graphDraws a minimal line graph with one big number counting up

Example

You type "/graph followers going from 0 to 100K in 9 months" and add a list of numbers, one for each point. Claude writes the spec and runs the build. You get a vertical MP4 where a line draws itself and a big number counts up to 100K, plus a contact sheet.

For newcomers and experts

If you are new to this, start with /graph. Give it a short idea and a few numbers. The 2D skills render in about 10 seconds, so it is a quick first try.

Under the hood, each quick skill fills an HTML template from a JSON spec. The template uses GSAP for 2D motion or three.js for 3D, and a Python build script has HyperFrames render it to MP4. The two engines ship their own canvas or three.js code, voice and timing tools, and a finished example to copy. The trade-off is time, since each one needs a working session and not a single command.

  1. You type a slash command in Claude Code
  2. Claude writes a JSON spec
  3. build.py fills an HTML template
  4. HyperFrames renders the MP4
  5. A contact sheet marks the safe area

Good to know

  • Platform: it needs macOS or Linux, with Node.js 18+, Python 3.9+ and ffmpeg
  • No API key: the free voice and word timings for the two engine skills run on your computer
  • Fetched at setup: three.js, GSAP, Playwright and the voice models are downloaded, not shipped in the project
  • Plugin route: it exists, but the git clone route is the one tested end to end
  • Time: the two engine skills need a working session, while the quick ones finish in seconds or minutes
  • License: MIT

README and files

README
# claude-animation-skills

Renders short reel animations on your own computer from a one-line prompt, through six Claude Code skills, for creators who have no footage.

Made by artemnovitckii on GitHub. These notes are Mindket's, written from its README; the project's own files and license are in its repository.

## About

What it is: This project is a set of six Claude Code skills that make short animations for reels with no footage. You type a slash command and a one-line idea. Claude writes a spec, renders the video on your computer and marks Instagram's safe area for you to check.

Who it suits: It suits creators and small brands who post reels and have no footage to start from. Claude writes the spec and runs the render, so you work from prompts.

```table
Industry | Who uses it | How they use it | Example
Social media | Reel creators | Make a line graph that draws itself while a number counts up | Zero to 100K followers in 9 months
Travel and fitness | Coaches and local guides | Draw a route on a 3D map with a countdown to arrival | Home to the gym, 2.8 km
Tech and hardware | Reviewers and product marketers | Pull a phone apart on screen with a label on each part | My phone, every part labelled
Education | Explainer channels | Turn a question into a cartoon reel with captions and a voiceover | Why did pirates wear eye patches?
```

Anyone who wants to edit real footage, or who works on Windows, can skip it.

Where to use it: Everything starts inside Claude Code, where each skill is a slash command.

- Claude Code: each skill shows up as a command such as /graph or /map-route
- Claude Code plugin: the same skills are packaged as a plugin, with commands namespaced like /animation-skills:graph
- Your computer: macOS or Linux with ffmpeg, Node.js and Python does the rendering
- Instagram reels: the video is vertical, and a contact sheet marks the safe area

```table
Use case | Who | What they get back
Follower growth graph | Creators | A line that draws itself, with one big number counting up
Route reel | Local guides | A 3D map route with a pin drop, countdown ETA and destination card
Phone teardown | Tech reviewers | A 3D exploded view with a leader line and label on each part
Cartoon explainer | Explainer channels | A 3D or stick-figure reel with captions timed to your voiceover
```

How to set it up: You need a Mac or a Linux machine and a few tools installed first.

- macOS or Linux
- Node.js 18+, Python 3.9+ and ffmpeg
- Claude Code, to run the skills
- About 1 GB of voice models, downloaded once, for /stick-figure and /zach-d-films only

1. Install ffmpeg and Node.js if you do not have them.
2. Clone the project's GitHub repository into a folder called claude-animation-skills in your home directory.
3. Run the install script from that folder. It links each skill into your Claude Code skills folder and runs a one-time setup.
4. For /stick-figure and /zach-d-films, run the install script again with the voice option.
5. To update later, pull the newest files and run the install script again.

Install the tools if you need them:

```bash
brew install ffmpeg node
```

Run the installer from the project folder:

```bash
cd ~/claude-animation-skills && ./install.sh
```

Add the voice models for the two engine skills:

```bash
./install.sh --voice
```

Update later with this line:

```bash
git pull && ./install.sh
```

Or add the plugin from inside Claude Code:

```text
/plugin marketplace add artemnovitckii/claude-animation-skills
/plugin install animation-skills@claude-animation-skills
```

How to use it: Open Claude Code in any folder and type a slash command followed by your idea.

```text
/graph 0 to 100K followers in 9 months: 1.2K, 2.1K, 3.4K, 5K, 9K, 24K, 51K, 78K, 100K
/map-route home to the gym, 2.8 km, 9 minutes
/stick-figure why did pirates wear eye patches?
```

The four quick skills work from a small JSON spec. Claude writes it, runs the skill's build script, and you get a 1080x1920 MP4 at 30 fps plus a contact sheet. The 3D ones take about 1.5 minutes.

/stick-figure and /zach-d-films make full reels. Claude copies an example project, drafts the script with you, syncs each caption to the voiceover and renders it.

```table
Tool | What it does
/zach-d-films | Makes a cartoon what-if explainer in 3D, with slow-motion impacts and captions timed to your voiceover
/stick-figure | Makes a stick-figure explainer reel with whip transitions and short captions, plus code-made music and sound effects
/minimalistic-graphics | Draws black-and-white line art, with one white dot climbing hairline steps
/map-route | Draws a 3D map route with a pin drop, countdown ETA and destination card
/breakdown | Pulls a 3D phone apart layer by layer and labels every part
/graph | Draws a minimal line graph with one big number counting up
```

Example: You type "/graph followers going from 0 to 100K in 9 months" and add a list of numbers, one for each point. Claude writes the spec and runs the build. You get a vertical MP4 where a line draws itself and a big number counts up to 100K, plus a contact sheet.

For newcomers and experts: If you are new to this, start with /graph. Give it a short idea and a few numbers. The 2D skills render in about 10 seconds, so it is a quick first try.

Under the hood, each quick skill fills an HTML template from a JSON spec. The template uses GSAP for 2D motion or three.js for 3D, and a Python build script has HyperFrames render it to MP4. The two engines ship their own canvas or three.js code, voice and timing tools, and a finished example to copy. The trade-off is time, since each one needs a working session and not a single command.

```flow
You type a slash command in Claude Code
Claude writes a JSON spec
build.py fills an HTML template
HyperFrames renders the MP4
A contact sheet marks the safe area
```

Good to know:

- Platform: it needs macOS or Linux, with Node.js 18+, Python 3.9+ and ffmpeg
- No API key: the free voice and word timings for the two engine skills run on your computer
- Fetched at setup: three.js, GSAP, Playwright and the voice models are downloaded, not shipped in the project
- Plugin route: it exists, but the git clone route is the one tested end to end
- Time: the two engine skills need a working session, while the quick ones finish in seconds or minutes
- License: MIT

## On GitHub, 6 November 2026

- Stars: 417
- Forks: 53
- Open issues and pull requests: 2
- Language: JavaScript
- License: see the repository
- Topics: animation, claude-code, claude-skills, hyperframes, reels, threejs

## Links

- Code: https://github.com/artemnovitckii/claude-animation-skills
- Website: https://novitckii.com/resources/animation-skills/
- Releases: https://github.com/artemnovitckii/claude-animation-skills/releases
- Issues: https://github.com/artemnovitckii/claude-animation-skills/issues
- Star history: https://www.star-history.com/#artemnovitckii/claude-animation-skills&Date

## Get the code

```
git clone https://github.com/artemnovitckii/claude-animation-skills.git
```

Then follow the setup in its README. Nothing in this kit runs by itself.
Files
README.md  7 KB

1 file, 7 KB, downloaded as a zip.

What’s new

  • Version 1 · 2026-11-06

Compare with similar

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claude-animation-skills This page417ActiveJavaScript—
Talking ExplainerShares hyperframes · claude-skills · claude-code67ActivePython—
Huashu DesignShares animation · claude-skills · claude-code29,432ActiveHTMLMIT
YouTube AI Motion GraphicsShares animation · claude-skills · claude-code159ActiveHTMLMIT
bighead-collageShares claude-skills · claude-code64ActivePython—
Numbers as Mindket last read them, from 2026-11-06 to 2026-11-14. Activity is read from each project’s last change on GitHub: Active within 30 days, Quiet within 180, Stale after that.

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