Bonsai-27B-GGUF
lmstudio-community · Kit
A GGUF conversion of the 27B Bonsai model for LM Studio, with a 3.80 GB Q1_0 language file and a 0.93 GB BF16 vision projector. Tested for text, vision and par…
A LoRA from TawusGames that, going by its name, handles texture inpainting and outpainting for Qwen Image 2.1. The page gives no further description.
QwenImage-2.1-Texture-Inpaint-Outpaint-Lora is a kit in the Developer category, listed by Mindket. It is free. This is version 1, last updated on . Download it on this page, a zip of its files. Nothing in it runs by itself.
pip install -U huggingface_hub hf download TawusGames/QwenImage-2.1-Texture-Inpaint-Outpaint-Lora
QwenImage-2.1-Texture-Inpaint-Outpaint-Lora is a LoRA adapter from TawusGames. The model page has no description, so its purpose comes from the name alone. The name points to texture work on Qwen Image 2.1: inpainting fills a chosen area, and outpainting extends an image past its edges.
Artists and developers who already run Qwen Image 2.1 and want help with textures. Read the table as an interpretation of the name, since the page states no uses.
| Industry | Who uses it | How they use it | Example |
|---|---|---|---|
| Game art | Texture artists | Fill a gap in a surface texture or extend it past its edges | Enlarge a texture image so it covers more area |
| Design | Digital designers | Repair a damaged or masked patch in a material image | Fill a removed patch with texture that matches |
| Image generation | Developers of Qwen Image workflows | Add the adapter to a workflow that already uses the base model | Load the LoRA next to the base model and test it |
You can skip it if you do not use Qwen Image 2.1 or do not need texture editing.
| Use case | Who | What they get back |
|---|---|---|
| Texture inpainting | Texture artists | An image with a chosen area filled in, going by the name |
| Texture outpainting | Designers | An image extended beyond its original edges, going by the name |
The page does not name a specific tool, so you bring your own Qwen Image 2.1 setup.
pip install -U huggingface_hub hf download TawusGames/QwenImage-2.1-Texture-Inpaint-Outpaint-Lora
The model page gives no usage steps. A LoRA is loaded together with its base model, so add the downloaded file to your Qwen Image 2.1 setup and write your prompts as usual.
The page shows no sample. Judging by the name, you would give it an image with a masked area or a border to extend and ask for matching texture. What comes back is not shown anywhere on the page.
A LoRA is a small add-on file that changes how a larger image model behaves. Inpainting repairs part of a picture, and outpainting grows it. A first step is to download the files and open the model page for notes before loading anything.
The base model is only implied by the name. No training details, trigger words, ranks or example outputs are listed, so test it on your own images before you rely on it.
A LoRA from TawusGames that, going by its name, handles texture inpainting and outpainting for Qwen Image 2.1. The page gives no further description.
Made by TawusGames on Hugging Face. These notes are Mindket's, written from its model page and model card; the model's own files and license are on Hugging Face.
What it is: QwenImage-2.1-Texture-Inpaint-Outpaint-Lora is a LoRA adapter from TawusGames. The model page has no description, so its purpose comes from the name alone. The name points to texture work on Qwen Image 2.1: inpainting fills a chosen area, and outpainting extends an image past its edges.
Who it suits: Artists and developers who already run Qwen Image 2.1 and want help with textures. Read the table as an interpretation of the name, since the page states no uses.
Industry | Who uses it | How they use it | Example
Game art | Texture artists | Fill a gap in a surface texture or extend it past its edges | Enlarge a texture image so it covers more area
Design | Digital designers | Repair a damaged or masked patch in a material image | Fill a removed patch with texture that matches
Image generation | Developers of Qwen Image workflows | Add the adapter to a workflow that already uses the base model | Load the LoRA next to the base model and test it
You can skip it if you do not use Qwen Image 2.1 or do not need texture editing.
Where to use it:
Use case | Who | What they get back
Texture inpainting | Texture artists | An image with a chosen area filled in, going by the name
Texture outpainting | Designers | An image extended beyond its original edges, going by the name
How to set it up: The page does not name a specific tool, so you bring your own Qwen Image 2.1 setup.
pip install -U huggingface_hub
hf download TawusGames/QwenImage-2.1-Texture-Inpaint-Outpaint-Lora
How to use it: The model page gives no usage steps. A LoRA is loaded together with its base model, so add the downloaded file to your Qwen Image 2.1 setup and write your prompts as usual.
Example: The page shows no sample. Judging by the name, you would give it an image with a masked area or a border to extend and ask for matching texture. What comes back is not shown anywhere on the page.
For newcomers and experts: A LoRA is a small add-on file that changes how a larger image model behaves. Inpainting repairs part of a picture, and outpainting grows it. A first step is to download the files and open the model page for notes before loading anything.
The base model is only implied by the name. No training details, trigger words, ranks or example outputs are listed, so test it on your own images before you rely on it.
Download the adapter files
Load them next to the base model
Give an image to fill or extend
Check the texture it adds
Good to know:
Download its files with Hugging Face's command line:
pip install -U huggingface_hub
hf download TawusGames/QwenImage-2.1-Texture-Inpaint-Outpaint-Lora
Then follow the usage in its model card. Nothing in this kit runs by itself.
README.md 4 KB
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