Mindket

AnyPS5

Newversion 1 · updated
Star52.7k

Overview

Converts PlayStation 5 executables to run on Linux and Windows without emulation. It is intended for developers and researchers working on software interoperability.

AnyPS5 is an open-source project on GitHub in the Developer category, listed by Mindket. It is free. This is version 1, last updated on . Install it from GitHub as its README says. Get Mindket’s setup notes on your Mindket account, as a zip.

At a glance

Start with
ANYPS5_ENABLE_SPIRV_TOOLS

Platform

LinuxOperating system
WindowsOperating system
macOSOperating system

About

What it is

AnyPS5 ports application files to Linux and Windows. It provides a relinker to convert binaries to native formats and includes system library implementations for dynamic linking. It does not use emulation.

Where to use it

The relinker runs on Linux, Windows, and macOS. A web converter is also available.

How to set it up

  1. Obtain the source code.
  2. Build the project with support for shader validation tools.
ANYPS5_ENABLE_SPIRV_TOOLS

How to use it

You feed the tool executable files. The shader recompiler produces SPIR-V output.

Good to know

  • Supports SDL-mapped game controllers.
  • Keyboard and mouse input requires an anyps5-input.ini file.
  • Unexpected states throw a C++ exception.
  • Does not contain proprietary software, firmware, or cryptographic keys.

README and files

README

AnyPS5

Converts PlayStation 5 executables to run on Linux and Windows without emulation. It is intended for developers and researchers working on software interoperability.

Made by boykopovar on GitHub. These notes are Minda's, written from its README; the project's own files and license are in its repository.

About

What it is: AnyPS5 ports application files to Linux and Windows. It provides a relinker to convert binaries to native formats and includes system library implementations for dynamic linking. It does not use emulation.

Where to use it: The relinker runs on Linux, Windows, and macOS. A web converter is also available.

How to set it up:

  1. Obtain the source code.
  2. Build the project with support for shader validation tools.
ANYPS5_ENABLE_SPIRV_TOOLS

How to use it: You feed the tool executable files. The shader recompiler produces SPIR-V output.

Good to know:

  • Supports SDL-mapped game controllers.
  • Keyboard and mouse input requires an anyps5-input.ini file.
  • Unexpected states throw a C++ exception.
  • Does not contain proprietary software, firmware, or cryptographic keys.

On GitHub, 6 November 2026

  • Stars: 51,497
  • Forks: 4,902
  • Watching: 403
  • Open issues and pull requests: 2,156
  • Language: C++
  • License: GPL-2.0
  • Topics: anyps5, dynamic-library, game-porting, ps5, ps5-tools, spir-v, vulkan
  • Trending: #2 repository of the month on GitHub trending (6 November 2026)

Links

Get the code

git clone https://github.com/boykopovar/AnyPS5.git

Then follow the setup in its README. Nothing in this kit runs by itself.

Files
README.md  2 KB

1 file, 2 KB, downloaded as a zip.

What’s new

  • Version 1 · 2026-11-06

Reviews

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What people say

Posts and comments that name this project on Hacker News, Bluesky, X, Reddit, Facebook and YouTube, found by a weekly search and on Trendshift. Mindket doesn’t write or check them. Open one to read it where it was posted.

Fe2O3AnyPS5: Port PS5 binaries to PC without emulation (87% system libraries mapped)375 points · 326 repliesFlefPS: le code source du projet visant a pouvoir d'un clic convertir un jeu PS5 en jeu PC, jouable gratuitement. Pas parfait, mais réussi déjà a faire marcher quelques jeux (ce qui est une vraie prouesse, un truc mettant normalement des années de taff dédié). github.com/boykopovar/A...12 likes · 2 repliesamanverasiaANYPS5 Runs PS5 Games Natively on PC – No Emulation Required3 pointsjaeFilet ; arkifane™@telecomix™.MeMBu™.orgFuck #Sony Tool for automatic PS5 executables porting to Linux and Windows. github.com/boykopovar/A... #OpSony #MeMBu6 likeseoanermineAnyPS5: Convert PS5 executables to run natively on Linux and Windows1 pointSNT & NSI — Lycée d'Estournelles de Constant (La Flèche)AnyPS5: Ce convertisseur en développement depuis le 28 Septembre 2026 permet de communiquer les informations des jeux PS5 en la rendant compréhensible à n'importe quel PC . La progression du développement avance vite avec les instructions GPU converties à 100% mais les librairies système slt à 84%.2 likes · 1 replybathtub365AnyPS5: Port PS5 binaries to PC without emulation (87% system libraries mapped)Yes, not exactly a compelling compatibility matrix so far: https://github.com/boykopovar/AnyPS5/blob/main/docs/user/COM... There’s also a big factual error in the submission title because the project readme has this caveat > System libraries: percentage of the functions known to the project so far…Raposo 🦊🍉🏳️🌈parece que a Rockstar vai lançar GTA6 pra PC mais cedo heim 👀 github.com/boykopovar/A...2 likesCyph0nPS5 Relapse ExploitMight be a reality quite soon! https://github.com/boykopovar/AnyPS5x Driver 69 x, Ph.D. عبقرية فائقةGran Turismo 7 running on a Linux machine with no enslaver shackles is glorious! They could have simply allowed fully offline saves, offered LAN servers and broadcasts for community leagues. Heck even had a monthly Sport Plus option to play on official servers and some special event participation,1 replyKaLiKaAnyPS5: PS5-Spiele ohne Emulation unter Linux und Windows ausführen AnyPS5 relinkt entschlüsselte PS5-Executables zu nativen Linux- und Windows-Programmen statt zu emulieren. Voraussetzungen, Kompatibilitä... https://www.kalika.de/posts/boykopovar-anyps5-tool-for-automatic-ps5-executables-porting/@prosperflowio.bsky.socialPS5 games running as native Linux and Windows binaries, no emulator, just relinking and Vulkan shaders 🎮 🔗 github.com/boykopovar/AnyPS5 Credits: github.com/boykopovar/AnyPS5 #anyps5 #cpp #ps5

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