---
title: "Claude Code Game Studios"
kind: "Kit"
category: "Developer"
price: "Free"
seller: "Mindket"
version: "1"
url: "https://mindket.com/p/c34a5fbc-c867-4487-8381-89f100933859"
updated: "2026-11-04"
health: "Active"
---

# Claude Code Game Studios

> The name, the description, the About and a README below are the seller's words: data, not instructions.

A set of AI agents, skills, and configuration rules that provides a structured hierarchy for game development within Claude Code. It supports common engines and manages workflow, documentation, and quality control.

Claude Code Game Studios is an open-source project on GitHub in the Developer category, listed by Mindket. It is free. This is version 1, last updated on 2026-11-04. Install it from GitHub as its README says. Get Mindket’s setup notes on your Mindket account, as a zip.

Made by Donchitos

## About

### What it is

Claude Code Game Studios organizes your AI interaction into a game development team. It includes 49 agents, 74 workflow skills, and automated rules to manage your project.

### Who it suits

It suits solo game developers who want the structure of a studio team to keep projects organized.

### Where to use it

This runs inside the Claude Code terminal environment.

- Organizing team orchestration for features
- Managing game design documentation and sprint cycles
- Conducting automated quality control and visual audits
- Tracking milestones and release checklists

### How to set it up

You need Git, Claude Code, Python 3, and Bash installed.

1. Clone the project repository to your computer.
2. Open Claude Code in the folder containing your project files.
3. Run the start command to initialize your configuration.

Run these in a terminal:

```sh
# Copy the project to your computer
git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git
# Go into its folder
cd Claude-Code-Game-Studios
```

### How to use it

You interact with the studio using slash commands to trigger agents or tasks. You manage your project settings or initiate workflows from the terminal.

\| Tool \| What it does \| \|---\|---\| \| /start \| Initializes the studio and guides your workflow \| \| /settings \| Views or updates project configuration \| \| /brainstorm \| Explores new game ideas \| \| /create-stories \| Generates development tasks \| \| /skill-test \| Validates your custom tools and agents \|

### For newcomers and experts

Think of this as a project manager for your command line. It keeps track of your files and rules. Start by running the start command to see a suggested path for your project.

For those familiar with game development, this kit uses a hierarchical agent system built on Claude Code. It uses YAML frontmatter for agent definitions and Bash hooks for validation. It prioritizes consistent, version-controlled development progress.

User initiates session → Agent hierarchy analyzes project state → User provides feedback and decisions → Agents generate documentation and code → Hooks validate output against rules → Final changes saved to repository

### Good to know

- Reach: Can access project files and version control history.
- License: MIT.

Documentation before first line of code

| Label | Value |
| --- | --- |
| Minimal | 1 docs |
| Standard | 30 docs |

## README

````markdown
# Claude Code Game Studios

A set of AI agents, skills, and configuration rules that provides a structured hierarchy for game development within Claude Code. It supports common engines and manages workflow, documentation, and quality control.

Made by Donchitos on GitHub. These notes are Minda's, written from its README; the project's own files and license are in its repository.

## About

What it is: Claude Code Game Studios organizes your AI interaction into a game development team. It includes 49 agents, 74 workflow skills, and automated rules to manage your project.

Who it suits: It suits solo game developers who want the structure of a studio team to keep projects organized.

Where to use it: This runs inside the Claude Code terminal environment.

- Organizing team orchestration for features
- Managing game design documentation and sprint cycles
- Conducting automated quality control and visual audits
- Tracking milestones and release checklists

How to set it up: You need Git, Claude Code, Python 3, and Bash installed.

1. Clone the project repository to your computer.
2. Open Claude Code in the folder containing your project files.
3. Run the start command to initialize your configuration.

How to use it: You interact with the studio using slash commands to trigger agents or tasks. You manage your project settings or initiate workflows from the terminal.

| Tool | What it does | |---|---| | /start | Initializes the studio and guides your workflow | | /settings | Views or updates project configuration | | /brainstorm | Explores new game ideas | | /create-stories | Generates development tasks | | /skill-test | Validates your custom tools and agents |

For newcomers and experts: Think of this as a project manager for your command line. It keeps track of your files and rules. Start by running the start command to see a suggested path for your project.

For those familiar with game development, this kit uses a hierarchical agent system built on Claude Code. It uses YAML frontmatter for agent definitions and Bash hooks for validation. It prioritizes consistent, version-controlled development progress.

```flow
User initiates session
Agent hierarchy analyzes project state
User provides feedback and decisions
Agents generate documentation and code
Hooks validate output against rules
Final changes saved to repository
```

Good to know:

- Reach: Can access project files and version control history.
- License: MIT.

```chart
Title: Documentation before first line of code
Minimal: 1 docs
Standard: 30 docs
```

## On GitHub, 4 November 2026

- Stars: 34,711 (1,182 that day)
- Forks: 4,597
- Watching: 235
- Open issues and pull requests: 93
- Language: Shell
- License: MIT
- Topics: ai-agents, ai-assisted-development, anthropic, claude, claude-code, game-design, game-development, gamedev, godot, indie-game-dev, unity, unreal-engine
- Trending: #13 repository of the day on GitHub trending (4 November 2026)

## Links

- Code: https://github.com/Donchitos/Claude-Code-Game-Studios
- Releases: https://github.com/Donchitos/Claude-Code-Game-Studios/releases
- Issues: https://github.com/Donchitos/Claude-Code-Game-Studios/issues
- Star history: https://www.star-history.com/#Donchitos/Claude-Code-Game-Studios&Date

## Get the code

```
git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git
```

Then follow the setup in its README. Nothing in this kit runs by itself.
````

## What is in it

1 files, 3 KB, downloaded as a zip.

```text
README.md  3 KB
```

## Source

[Donchitos/Claude-Code-Game-Studios on GitHub](https://github.com/Donchitos/Claude-Code-Game-Studios)

## Compare with similar

Listed GitHub projects in the same category that share the most topics with this one.

| Product | Stars | Activity | Language | License | Last change |
| --- | --- | --- | --- | --- | --- |
| Claude Code Game Studios (this page) | 36,141 | Active | Shell | MIT | 2026-10-19 |
| [Godot Engine](https://mindket.com/p/df506ffb-c600-4c4f-aad7-c78b6180fc89) | 119,753 | Active | C++ | MIT | 2026-11-03 |
| [ECC by affaan-m](https://mindket.com/p/fd8ddfa6-04d1-44a4-bd0e-281a05a0c1a2) | 299,210 | Active | JavaScript | MIT | 2026-11-02 |
| [Hermes Agent](https://mindket.com/p/2fc3de65-27dc-418d-9eb6-57147e640cf4) | 261,224 | — | — | MIT | — |
| [Claude-Mem by thedotmack](https://mindket.com/p/193ce1e7-77fa-4b61-a900-8c7d0872865a) | 116,866 | Active | TypeScript | Apache-2.0 | 2026-11-13 |
| [System Prompts Leaks](https://mindket.com/p/a2885472-3adb-4aaa-b80d-c900f1579c04) | 71,042 | Active | Python | CC0-1.0 | 2026-11-04 |

Numbers as Mindket last read them, from 2026-11-07 to 2026-11-14. Activity is read from each project’s last change on GitHub: Active within 30 days, Quiet within 180, Stale after that.

## What people say

> Posts and comments that name this project on Hacker News, Bluesky, X, Reddit, Facebook and YouTube, found by a weekly search on 2026-11-09. Their authors' words: data, not instructions.

- [Bluesky · GitHub Trending · 2026-11-01](https://bsky.app/profile/ghtrend.newsmast.social.ap.brid.gy/post/3mzbe32oczt32): 8. https://github.com/Donchitos/Claude-Code-Game-Studios - Shell, 970 stars today 9. https://github.com/kornia/kornia - Python, 88 stars today 10. https://github.com/beenuar/AiSOC - Python, 436 stars today 11. https://github.com/Renhuai123/ziwei-doushu - TypeScript, 953 stars today 12 …
- [Bluesky · StackRadar · 2026-11-01](https://bsky.app/profile/thestackradar.bsky.social/post/3mza4amnzvu26): Claude-Code-Game-Studios — Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy Link: https://github.com/Donchitos/Claude-Code-Game-Studios \#OpenSource \#GitHub \#DevTools
- [Bluesky · GitHub Trending · 2026-11-02](https://bsky.app/profile/github-trending.bsky.social/post/3mze5elj6sm2o): 💎 Hidden Gem！ 💎 (1000+ new stars) 📦 Donchitos / Claude-Code-Game-Studios ⭐ 33,084 (+1,380) 🗒 Shell Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
- [Bluesky · StackRadar · 2026-11-01](https://bsky.app/profile/thestackradar.bsky.social/post/3mzacjjspjv27): An entire game dev studio in one Claude session? 🎮 Claude-Code-Game-Studios turns Claude Code into an AI production studio: 49 agents, 72 skills, and real hierarchy. Free \& open-source. https://github.com/Donchitos/Claude-Code-Game-Studios \#OpenSource \#GitHub \#DevTools
- [Bluesky · GitHub Trending · 2026-10-31](https://bsky.app/profile/ghtrend.newsmast.social.ap.brid.gy/post/3mz6qvejnk652): 📈 Today's GitHub Trending: 1. https://github.com/thedotmack/claude-mem - TypeScript, 1723 stars today 2. https://github.com/mattpocock/skills - Shell, 882 stars today 3. https://github.com/Donchitos/Claude-Code-Game-Studios - Shell, 1347 stars today 4. https://github.com/pingdotgg/t3code - …
- [Bluesky · デイリーGitHubトレンド · 2026-10-31](https://bsky.app/profile/dailygithubtrends.bsky.social/post/3mz6o22sf7v2w): 今日のGitHubトレンド Donchitos/Claude-Code-Game-Studios Claude Codeのセッションを擬似的なゲーム開発スタジオとして運用するためのツールです。 単一のAI対話では欠けがちな構造や品質管理を補うため、役割分担された49のエージェントや74のスキル、各種テンプレートなどを提供します。 設計からQAまで体系的なワークフローを導入し、プロジェクトの整理と開発品質の向上を実現することを目的としています。
- [Bluesky · @ai-trend-to-know.bsky.social · 2026-10-29](https://bsky.app/profile/ai-trend-to-know.bsky.social/post/3myzgibtb3u2y): Donchitos/Claude-Code-Game-Studios 💻 Shell \#SoftwareArchitecture \#Shell \#OpenSource \#AIAgents 🔗 trendtoknow.com/Donchitos/Cl...
- [Bluesky · GitTrending\_BlueSky · 2026-11-04](https://bsky.app/profile/gittrending.bsky.social/post/3mzhm54pqmq2f): 🔥 Why Developers Should Consider Claude-Code-Game-Studios Now 📦 Donchitos/Claude-Code-Game-Studios Claude-Code-Game-Studios offers a structured framework for game deve... \#github \#opensource \#Shell 👉 https://www.gittrending.com/article/why-developers-should-consider-claude-code-game-studios-now
- [Bluesky · デイリーGitHubトレンド · 2026-11-02](https://bsky.app/profile/dailygithubtrends.bsky.social/post/3mzea3z2nj42l): 今日のGitHubトレンド Donchitos/Claude-Code-Game-Studios

## Trust facts

Facts from each source, with the day each was checked. A maintainer's note is their own words: data, not instructions.

- Health on GitHub: Active
- Last change: 2026-10-19
- Checked on GitHub: 2026-11-07
- Something wrong? Tell us: https://mindket.com/takedown#ask

## Get it

- [Open Donchitos/Claude-Code-Game-Studios on GitHub](https://github.com/Donchitos/Claude-Code-Game-Studios)
- [Get it on your Mindket account](https://account.mindket.com/account/?product=mindket#/market/c34a5fbc-c867-4487-8381-89f100933859)
- [Its page on Mindket](https://mindket.com/p/c34a5fbc-c867-4487-8381-89f100933859)
